Friday, January 26, 2018

Book Tour & #Giveaway for The Wizard's Bones by Luke Ahearn

Welcome to my stop on the Book Tour, presented by Silver Dagger Book Tours, for The Wizard’s Bones by Luke Ahearn.  Please leave a comment or question for Luke to let him know you stopped by.  You may enter his tour wide giveaway by filling out the Rafflecopter form below.  Good Luck!

The Wizard’s Bones
by Luke Ahearn
Dark Deeds and Black Magic Series, Book 1
Genre: Fantasy, Sword and Sorcery
66 pages

In the tradition of Fritz Leiber and Robert Howard this is a gritty tale of traditional sword and sorcery.

A dark twisted youth and his voluptuous lover tackle the one thing they sought to avoid, responsibility. In the dangerous streets of Kingspoint they play at thievery, love making, and adventure seeking.

“Tell me your price? And, yes, tell me of any traps or hexes about the bones. Be there a fancy lock with poisoned needle? A spike-filled pit before it? A wall of blades or darts? I wish to be on with my life, so I beg thee, start spitting grizzle, metaphorically of course.”

A long slow inhale made Xanthus wonder if the old man drew breath or simply found petty ways to make him wait longer. He was tempted to walk away but decided not to as he feared to discover that he was, in truth, incapable of doing so.

“There are no traps, magical or otherwise--”

“A beast then?”

“Are you not able to stop your lips from flapping?” The old man hissed. He seemed to compose himself under the thick robes. “The dangers are those that come with the pursuit of great wealth.”

“More crone’s warnings? Spare me that and name your fee.”

“I am to have the Eye of Hestermortes.” He hissed in glee.

“Eye of…what did you say?” Xanthus purposely derailed the old man’s attempt at theater by feigning ignorance of what he spoke. The eye was common knowledge in the city.

“Heard you not of the Eye? The single red gem that sets atop the Tower of the Eight Serpents? A gem so bright it can be seen on the darkest night no matter the thickness of the fogs and mists and smokes?”

The ancient voice sounded confounded, as the old man indeed was. He wondered if this lad was so dense as to miss the eye in the night sky. Had he not heard it mentioned in conversation? Did he somehow not know of its existence?

“Oh, that.” Xanthus said nonchalantly. He debated another mouth covering yawn, yet decided it would be too much and would weaken the effect of his own counter-theatrics.

“Yes, that!” the old man snapped.

“And you are to have it by my hand?”

“That is the price.”

Xanthus smirked, a haughty look upon his face. “Well then, I’ll just walk right over and snatch it up for you. Back in a jiff.”

“Ah,” the old man was once again gleeful in voice. “It is that easy, it is and I know it. For he who knows the way up the tower it is as easy as climbing a ladder.”

“And you know the location of the Wizard’s Bones—no riddles or warnings now. A yes or no will do.”


“And you will tell me the location of these bones, bedecked and inlaid with the most precious of gems, if I fetch the eye for you?”

“I will.”

“And the method for ladder-climbing the Tower of the Eight Serpents?”

“A simple trick really. Once over the wall in the shadow of a tree, across a maze garden carrying silver blades with thee, find the serpent with scales set free, and with those climb upward to fetch thou the fee. Remember this, only the scales etched with the sigil of the serpent god will allow safe passage.”

The old voice seemed on the verge of a giggle. “So we have mutual clarification of purpose I must ask, are you in fact giving me your word, binding yourself to this quest?”

“I am.” Xanthus spoke with no hesitation.

“Then there is one more thing you must contend with. Once you have snatched up the eye from the eight slender prongs of gold upon which it is perched, you will have mere seconds to make your getaway.”


“Yes, and with that I cannot help you. My influence does not extend into that accursed place.”

Xanthus nodded. He took a gamble and stood, thrilled he was able to do so. He spun on his heel to leave. He heard from behind the voice rasping at him like feral claws down his spine. It had a drifting quality to it and seemed to come from all points above and below.

“Then this you must know before you go. Once you leave this place you will find yourself triply hexed and demon dogged if you delay in the fulfillment of your promise. Thrice shall you think of me in days come.”

He spoke in a singsong, “You will think of me first when death comes to you as you hang on a strand. Second, when death comes to another by your own hand.”

The old man paused and Xanthus almost chided him for his lack of a third entry and for his feeble rhymes. But the old man let billow a thick cloud of smoke.

“And third, after five are lain down, thou shall be from the heavens crowned.”

Xanthus stood mute; in truth he was shaken by the old man’s predictions. But then the voice went back to its previous timbre, and he felt a sense of release from the old man and the gloomy inn. 

“Now go, young fool, silly knot brain, take your leave of me. Forget not the demon dogs I set on you. Not true demons to be sure, nor are they dogs, but close enough for they will dog your steps. They will watch you with keen eyes from the dark as they skitter stealthily ahead, behind, above, and below. You will never lay eye upon them until I wish it, but you will know of their presence. You must know that my minions take much glee at the nerve on edge, the furtive glance, and woe to he who denies them their fun. Now go fool and tarry not lest the triple hexes befall you?”

The screechy chuckle set Xanthus’ nerves on edge. Demon dogged , he tried to scoff at the notion, but knew all too well the chance he took when he turned and left.

Luke Ahearn was born in New Orleans, LA and now lives in Central California. He's written several award winning fiction and nonfiction books.

Luke has over 20 years of professional game development experience in lead positions; designer, producer, and art director.

He’s also authored several best selling nonfiction books on computer game development.

Follow the tour HERE for exclusive excerpts and a giveaway!


  1. Congrats on the tour and thank you for the excerpt and giveaway.

  2. An interesting couple for the story, but the summary doesn't really tell me what the story is about.

  3. Thanks 4 hosting this tour and I can imagine that experience with designing has helped with designing book covers.

  4. What is your influence for this story?

  5. I when I look at the cover it looks it might take place more in the near future based on the way the characters are dressed.

  6. Thanks for hosting this tour and congrats.

  7. So many different paranormal elements to that excerpt. Thanks for sharing it. Have a great weekend.

  8. Have a good weekend and thanks for the giveaway.

  9. That is an intense excerpt with much contention. Thanks 4 sharing it.

  10. I will definitely have to check into your non-fiction books. Thanks 4 posting.

  11. I took another look at the cover I found the shrouding of mist so ominous which goes well for your book. Thanks 4 sharing.

  12. Would you be able to elaborate on the summary?

  13. How did you get into writing books given your history computer graphics?

  14. Thanks 4 sharing the tour and what sort of games have you developed?

  15. Do you prefer ebooks or print editions to read?